This project is part of a 4-week specialization class at FutureGames. The scene is one that I've had in my mind for quite some while, A 1930's apartment belonging to a widower.
Most of the scene is pretty straight forward. I worked with decals and vertex painting to add uniqueness to the walls and floor. I also played around with adjusting color tint for the bottles through world alignment for variation. World alignment is a subject that I will go in deeper in the future.
I will be uploading my material work in a later post.