Embark Studios Desert Biome

Our previous environment test was indented to prove quality on a large scale, with big vistas and atmosphere. In this demo, as a contrast, we aimed to reach high visual fidelity on the small to mid-scale. We're starting with a desert biome, and all the assets are the result of our week-long photogrammetry trip to Tenerife, in the Canary Islands.

I contributed to this biome by supportig Pontus Ryman in some of the asset creation. It was an amazing opportunity to be able to learn about photogrammetry with such a talented team.

This is part of a recent blog post we've published. Go take a look at the 3 part series!
https://medium.com/embarkstudios/from-photos-to-in-game-assets-23c2f5e5d08

Take a look at the other guys contributing the majority of the great work here:
Pontus Ryman (Environment Artist): www.artstation.com/spitfire51
Robert Berg (Environment Artist): www.artstation.com/pixelgoat
Andrew Svanberg Hamilton (Art Director): www.artstation.com/andrewhamilton

Desert biome in Unreal

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