This is some of the work i did on a 7 week project at FutureGames, Stockholm called L.U.X. - in the Temple of Shadows
The game can be downloaded for free at: https://aksel-englund.itch.io/lux
I was in charge of texturing most of the assets, implementing and set dressing our level and finally lighting the level. Sara Söderman supported with set dressing as well. I was Scrum Master for the project, working together with the team to make progress on the game in time for deadlines and setting priorities.
Closer look at materials created during the project: https://www.artstation.com/artwork/QbRLL
In-game environment also made by:
Joakim Engholm: Environment assets
Sara Söderman: Vegetation, Animation, Rigging
Erik Forsström: VFX
Nomi Bontegard: Character modelling & animation
https://www.artstation.com/mrzabai
https://www.artstation.com/sarasoderman
https://www.artstation.com/erikforsstrom
https://www.artstation.com/nomibontegard
Game Trailer